CVE-2026-111152
mediumGame Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the…
Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.
CVSS
5.5
5.5 (CVSS v3.1)
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H Severity source: NVD CVSS v3.1 (disclosure@vulncheck.com)
Timeline (UTC)
Published: 2026-10-15 19:17
Modified: 2026-10-16 18:25
NVD status: Deferred
Last synced 1 day ago
Verified against the source API 2026-10-27 07:03 UTC
Exploitation
Not listed in CISA KEV (as of last catalog sync)
Absence from KEV does not mean a CVE is not exploited. Exploitation status: unknown (no authoritative evidence in our sources).
Affected products
Not reported by the source (unknown — not "none").
Weakness classification (CWE)
Source: NVD / CISA. “NVD-CWE-Other” and “NVD-CWE-noinfo” mean NVD could not assign a specific weakness.
Mitigation & advisories
No vendor advisory or patch reference tagged by NVD. Check the references below.
References
- https://github.com/libgme/game-music-emu disclosure@vulncheck.com
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme... disclosure@vulncheck.com
- https://github.com/libgme/game-music-emu/commit/ae10a8f05479e3c8f80429e7a59759fed06f8c13 disclosure@vulncheck.com
- https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-read disclosure@vulncheck.com
- https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-heap-out-of-bound... disclosure@vulncheck.com
Data sources
NVD CVE API 2.0 — fetched 2026-10-27 07:03 UTC · record ↗
