CVE-2026-111153
mediumGame Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applicatio…
Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H Affected products
Not reported by the source (unknown — not "none").
Weakness classification (CWE)
Source: NVD / CISA. “NVD-CWE-Other” and “NVD-CWE-noinfo” mean NVD could not assign a specific weakness.
Mitigation & advisories
No vendor advisory or patch reference tagged by NVD. Check the references below.
References
- https://github.com/libgme/game-music-emu disclosure@vulncheck.com
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme... disclosure@vulncheck.com
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme... disclosure@vulncheck.com
- https://github.com/libgme/game-music-emu/issues/164 disclosure@vulncheck.com
- https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-read disclosure@vulncheck.com
- https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-out-of-bounds-rea... disclosure@vulncheck.com
