CVE-2026-116179
highvLLM from 0.18.0 before 0.31.0 contains a resource exhaustion vulnerability that allows API clients to bypass the video/jpeg frame-count cap by overriding num_…
Vendor / product: Vllm — vllm
vLLM from 0.18.0 before 0.31.0 contains a resource exhaustion vulnerability that allows API clients to bypass the video/jpeg frame-count cap by overriding num_frames through media_io_kwargs. Attackers can set num_frames to -1 with a large inline video so VideoMediaIO.load_base64 decodes every frame, exhausting memory and crashing the API frontend.
CVSS
7.5
7.5 (CVSS v3.1)
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H Severity source: NVD CVSS v3.1 (disclosure@vulncheck.com)
Timeline (UTC)
Published: 2026-10-25 14:16
Modified: 2026-10-28 15:40
NVD status: Analyzed
Last synced 1 day ago
Verified against the source API 2026-10-28 16:01 UTC
Exploitation
Not listed in CISA KEV (as of last catalog sync)
Absence from KEV does not mean a CVE is not exploited. Exploitation status: unknown (no authoritative evidence in our sources).
Affected products
vllm / vllm ≥0.18.0 <0.31.0
Weakness classification (CWE)
Source: NVD / CISA. “NVD-CWE-Other” and “NVD-CWE-noinfo” mean NVD could not assign a specific weakness.
Mitigation & advisories
Patch / mitigation: https://github.com/vllm-project/vllm/security/advisories/GHSA-4m6g-h9mv-wqjc
References
- https://github.com/vllm-project/vllm/security/advisories/GHSA-4m6g-h9mv-wqjc disclosure@vulncheck.com
- https://www.vulncheck.com/advisories/vllm-0.18.0-before-0.31.0-memory-exhaustion-via-media... disclosure@vulncheck.com
Data sources
NVD CVE API 2.0 — fetched 2026-10-28 16:01 UTC · record ↗
