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CVE-2026-58458

medium

Don't Starve Together (Steam AppID 322330) through build 747465 contains a memory-corruption vulnerability in the native persistent-string decoder that allows…

Don't Starve Together (Steam AppID 322330) through build 747465 contains a memory-corruption vulnerability in the native persistent-string decoder that allows a remote attacker operating a public dedicated server to crash a victim's game client by publishing crafted world_gen_data with an invalid Klei persistent blob header length. Attackers can craft a malicious public lobby server listing that, once viewed or selected by the victim, triggers client-side decoding of the attacker-controlled data to corrupt native memory and cause a remote denial of service.

CVSS
6.5
6.5 (CVSS v3.1)
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
Severity source: NVD CVSS v3.1 (disclosure@vulncheck.com)
Timeline (UTC)
Published: 2026-10-28 18:17
Modified: 2026-10-29 16:21
NVD status: Deferred
Last synced 13 hours ago
Verified against the source API 2026-10-29 16:44 UTC
Exploitation
Not listed in CISA KEV (as of last catalog sync)
Absence from KEV does not mean a CVE is not exploited. Exploitation status: unknown (no authoritative evidence in our sources).

Affected products

Not reported by the source (unknown — not "none").

Weakness classification (CWE)

Source: NVD / CISA. “NVD-CWE-Other” and “NVD-CWE-noinfo” mean NVD could not assign a specific weakness.

Mitigation & advisories

No vendor advisory or patch reference tagged by NVD. Check the references below.

References

Data sources

NVD CVE API 2.0 — fetched 2026-10-29 16:44 UTC · record ↗

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